Maintain a default of 4 Paragons in Boss Events and CT, but allow this to be edited per event, consistent with the Content Browser feature below Superceding the 33.0 notes, we are planning for 34.0:Ĭontinued review of the use of Paragons and discussion with community and creators around Paragon limits overall We’re certainly not happy that our balance-focused decision has created such concern, and we certainly don’t want nerf-blaster toting giant head monkes showing up at our doors. We have heard even more clearly from the community that this was a frustrating change, even for players who didn’t push for multiple paragons. Resolved an Arcade version issue with names displayed incorrectly under Content Browserīase game paragon count restriction increased to 4 in response to feedback that with a restriction having support for 4 player co-op to each push for a paragon is more fair Resolved a possible infinite load screen issue Resolved an issue that could occur when exiting out of Boss Menu as rewards are being distributed Resolved an issue where Bloonarious Prime's path switching art asset was not displaying correctly Resolved a crash that could occur when opening the race event screen without having previously downloaded the player's online data Resolved a crash that could occur with low quality devices attempting to join boss lobbies as settings are being changed Resolved a crash that could occur returning to main menu Resolved a crash that could occur exiting custom input mode for a destroyed tower Resolved a crash when closing the app in the Race Event screen Resolved a crash quickly double pressing Race! button Resolved an issue where Doomship’s ability targeting could miss-align from target points This will be coming in 33.3! Read more about this reasoning over here Paragon limit was planned to be removed from base gameplay in this update but unfortunately, we have had a bug with this and the limit is still in place.
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